AI Insights · Timothy · October 2021
Top 5 Boxing Games on iOS in Sweden Q3 2021
In Q3 2021, the top 5 boxing games on iOS in Sweden showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active users.
In Q3 2021, the top 5 boxing games on iOS in Sweden showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active users.
Boxing Star: Real Boxing Fight saw fluctuating weekly revenue, peaking at around $211 in the week of July 5th and dipping to $21 in late July. Weekly downloads experienced a notable rise in early September, reaching 112, while active users ranged from 203 to 402 throughout the quarter.
For Real Boxing 2, revenue peaked at $147 in the week of July 26th and saw a low of $29 in August and late September. Weekly downloads hit a high of 473 in the same week, while active users saw a significant increase, peaking at 633 in late July.
EA SPORTS™ UFC® generated a maximum weekly revenue of $149 in late July. Weekly downloads were highest at 185 in early July, and active users peaked at 501 in mid-July and early August.
WWE Mayhem had a weekly revenue high of $116 in late June, with the lowest being $4 in late September. Downloads hit a peak of 158 in mid-July, whereas active users reached a maximum of 327 in the same period.
Lastly, Topps® WWE SLAM: Card Trader showed modest revenue, peaking at $75 in mid-July. However, the game reported no significant download or active user data throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.